Showing posts with label cgtextures. Show all posts
Showing posts with label cgtextures. Show all posts

28 February 2009

small updates on the Nick 3d project..

HI! Today it is my Drink & Draw day so I will not have time to work as much as I want on it but I did a lot yesterday. Right now the shoulders pad and the neck armor part are textured and I work a lot the material so it look real. It is the main goal I attempt to achieve here. I want it to look real and not a cartoon. At the beginning I draw by myself some of the detail and color it with flat color in photoshop but it give that cartoon look that I didn't wanted. So I dig in my cg textures bank and found nice metal material.





The ligthing is a basic three point light that I will optimize but I think it already look cool on the character. So Next step is the arms and than I will finish by the boots. They are complexe so it would take some times too. I so much want him finish by next week. It been too much time am on it including all the head process.







So that's all for today! Have a nice week-end everybody!


ps: Just click on the picture to see a full size one!




Sam The 3d Blogger



www.the3dblogger.blogspot.com