Showing posts with label 2009. Show all posts
Showing posts with label 2009. Show all posts

6 February 2009

what constitute a good 3d Demo reel part 2

Hi! This is me, Sam The 3d blogger!

Yesterday for the ones who were there I was talking about what could constitute a good 3d demo reel. Specifically I was talking about what kind of music or song you should use as soundtrack in your demo reel. So basically I told you that a too much aggressive or to distracting song could be bad for your demo. I also told you to go with the content of your demo as if its a animation demo reel you need to put a song where the rhythm fit well with the rhythm of the animation. In this way the both enhance each other in a complementary way. You may also need a song where the cut of the demo could happen on specific beat or movement in the song. In example when the bridge of the song came you may want to put one of your nicest pieces.

So this is basically about that for the music, no need to add anything if not to be cautious and to realized that the people who will see your demo and hire you may not like or having the same taste as you.

That's been said lets talk as I said yesterday about the lenght of your demo and what you should put in it! The fun parts! As I'm talking I will refer to my own demo reel that Ive done for my 3d animation class when I was a student. Ive already put it on the blog on my last article yesterday so just scroll a little down to take a look a it.

How long my demo reel should be ? I know you are asking you that question! Well the answer should be as long as you got awesome stuff to show! But a rule of thumbs is that if your not yet a professional 3d artist you should not go pass 1:15 minutes. But it all depend on the content as I said and specifically on the genre of your demo. 1:15minutes its very long when you got only four render to show... but at the inverse if you got 4 animation it will go faster. You got it! Its all relative in a way but keep in mind that the purpose to have a demo reel is to show it to people who may and will hire you. They must not be annoyed in any sens, if they had a bad experience when watching your demo even if you are good you could be dismiss.

In the same way its like passing an interview for a job. You surely already take class on the subject at the school. You know when presenting yourself you should be shaved, looking clean, having nice and clean clothes.... You know the kind of stuff who should be natural and that we always been told at school... At equal talent or as pound for pound as they said in the boxing circle who may win? Talent for talent they might choose or should I said they will took the one who inspired them the most credibility and this person is the person who look well dress and clean because it tell to the employers that this person is cautious, loyal, nice, take the job application seriously and in extend that person is serious etc...

Back to the demo!! Sorry I tend to make digression sometimes but its all for your food!:OP. Than your demo should look slick and cool and professional. Looking like you put some effort in it. In example don't just put anything in anyways in it. Do a presentation screen and a credit screen! Take a look to my demo is what I'm talking about. Ive done a presentation screen with my name and already present some of my character in pose. It lead the employer to think that they will learn much about these character. Then on the credit screen you may want to thanks your teachers and your friend who gives you advice. The employers may even know your teachers because they were colleague or one of his old students! I'm not saying it is the only way but a good presentation screen is a must as well as a credit screen. Think about it like writing an essay. Have you ever read an essay without introduction and conclusion??

Select only your better stuff!. A guy from a video game company came one day at the college to give advice on what they want in a demo reel and the most important thing he said to remember is that in doubt of a piece, just don't put it in your demo! Just put the one you are the most proud of, you get it? In other ways there is no need to put 15 character if they are all botched or for 2minutes long of walk cycle if they are ugly or not finish yet... You can always in that case put the inscription w.i.p beside them but only if they are promising stuff that you have been told to put in by your teacher or friend that understand the field.

But concretely what I should put in it? Are you a modeller, a texture artist, an animator etc..? To ask is to answer in that case. If your a modeller and you suck a animation just don't put your animation in your reel as I said before it surely will not be your best works. Beside it you want to applied for a modelling job so don't confuse the employer..... Eh eh it always go back to the employers!! If by any chance your good at both than select just the best of your work or better do two demo reel! one for each field of competence.

OK let assume that your a modeller.... do you want to specialise in character modelling or in environment? or both... A good character modeller know the human anatomy very well so you migth want to put a male and a female in your demo, big shot of face and head modelling etc... In this way you will show that you are efficient in both anatomies. Put your character in pose so they can look more natural and funny not just the boring ''T'' pose.

You are good in environment? Are you good in modelling props? terrain? Building? That's right I know you get it! Put one or two example of your best work in each categories. The diversity is the key of the evolution as Darwin might have said! In this way the employers will look a your demo and see that you can do a lot of different things in modelling and will be tempted to hire you before a guy who just model character in example. But it still depend on what they searching for... so you may check before if your talent correspond to their demand. Do your homework do research on the company you want to applied, what they need when will they need people etc.. Beside that I know that little company and studios prefer to have jack of all trade people and big studios may categorize their artist by their competences and skills. In example some will just be texture artist other only lighting artist...

Let finish quickly with stuff to put for animators before that post became too much long... As for modeller the point is to show your skill. In animation it depend if you want to be a video game artist or a movie artist but both tend to collapse these days. The base a employer want to see usually are a walk cycle, a run cycle, a jump cycle, a lift, an animal. walking...and ultimately interaction between two character. You can also show your skill at cartoon and realism and do a facial acting. So you may also want to put each of these cycle for male and female. Take a look at the Richard Williams '' The animator's survival kit'' book, its the bible of animator try searching it in google. I know you can get it as pdf as well. All these cycle are show in it. So you could put all these animation in your demo but just the lapse of time needed to show correctly the cycle. In example no need to put 20 second of a walk cycle after 3 or 5 seconds its usually enough.


So this is it for today post, maybe tomorrow or Sunday I will continue on that matter in criticising more concretely my demo reel so you could learn from my mistakes as well as my good shot!

Sam The 3d Blogger
www.the3dblogger.blogspot.com



5 February 2009

what constitue a good 3d Demo reel

Hi! So let begin today by showing you my first demo reel done back in falls 2006 for my 2d3d animation class. Now that we are in 2009....3 yearssssssss after!!!!! lol I'm getting old... I can now look back at it and have some constructive critics and comments.


First of all,,, the music... The music is somehow critical but not to critical in a way. In this case this is a really slow and soft song by Massive attacks : ''teardrop'' . I think this is the kind of song that someone might want to use. Why? because it is slow and soft!! Lol OK let get serious...

When you put music on a demo reel you don't want it to be aggressive, attractive and to distracting in comparison of your content. If the song is the new hit parade song it may distract the employer. If it is to aggressive they might want to stop even before starting to watch it or finish it. If its that the case and one of your better piece is at the end your screw. At the opposed I'm not too sure with too heavy classic song to,,, you know the one like Beethoven or Wagner Valkyries... Heavy metal.... mmm not really I'm a big fan but that may be too much... techno.... that may do but depend on the song and on the rhythm of your demo... Some demo of animation do well with techno song. I have a friend of mine who done it and it happen to be a nice and paced demo. The rhythm in the music and the demo is really crucial... it kinda give a better impression when the timing between the beat and the switch of image are in sync.
You remember in the beginning when I said that it is crucial in a way and not in another?? I recall have been called for a interview in a company for a modelling job. They ask me to sit at the table and then the two employers start my demo reel before my eyes. Needless to say my face was becoming red. I think it was one of my first interview for a 3d job... SO they start my demo reel and then mute the song of before even it start! So good for me who was proud of his choice of song..... They just want to see the model that I've done... The conclusion.... I guess it depend on the employers, but try not makes them throw your demo reel in the basket before that they even see if you suck or not.... :OP


So this is it for today's post.... I planned to talk about all the facets of a good demo reel in the same article but I realized it would be too much long. So Stay tune for tomorrow where I will talk about the length and what should be included in a demo reel! :O)

Sam The 3d Blogger
www.the3dblogger.blogspot.com




4 February 2009

First post. A first word from the 3d blogger!



Hello everyone here who happen to pass on my new blog! Hope to see you often here. Let me introduce myself.... im a man of wealth and taste!! No seriously I am Sam! Yes like the Sean Penn movie hehe.

So this is it Im inaugurating my new blog about whatever is related to 3d arts. Ive work a little in a compagnie who use to do game for little girl. Unfortunately the studio close his doors so I will not tell the name of it. It was not the kind of game very exiting to do and gratifient but we use to learn a lot.

Rigth now Im in search of a job in the field and try to become a successful freelancer. Im working mainly now on my portfolio which is hosted on another blog. Ive put the links in the useful links on the sidebar if anyone want to hire me or just see how im doing well in 3d! :OP As some could see my primary language is not english so its why in part I will working now on that new blog totally in english! Please dont be to harsh on my writing skill hehe.

Im not a pro so this is why I call my blog the ''The number one blog for 3d art's passionates and noobies!'' 3d is one of my greatest passion next to kung fu and beside not being totally a noob I have some clues and skills in the field. I have also good friend who works too and that are good at what they do so hopefully I could manage to get some article from them on subject I dont know to much about as rigging... Ive learn maya from the start at the college where I took my 2d3d animation class, but right now I prefer 3dsmax. I have also some good skill with zbrush who could be from some help for many beginners. Maybe Ill do a series of article on that as many friends of mine want me to show them some of my tricks!

So this is about the way it gonna be here.. I plan to post some of my previous work here and explain a little how I done it. I will try to find free tutorial here and there to post here so the blog could become a useful place for newbies and veteran of 3d arts. I want to create a little communauty for 3d artist... I m also open if some want to share with me their knowledge and show their art. I will also post everything I think its useful and related in a ways to 3d.

So nice to meet you! Hope to see some action here and long live to this blog!

Sam the 3d blogger!